Developer

Vladyslav Pushyn

I am a graduate of KNTU, specialty 121 “Software Engineering”, very motivated and tech-savvy, who wants to gain experience in programming. I have a strong foundation in programming principles, a love of technology, and a desire to participate in various projects.

  1. github.com/TicTacToe .............................................
    [ C++, ncurses ]
  2. pushyn.kntu.com .......................................................
    [ HTML5, CSS3, JavaScript ]
  3. github.com/TicTacToe .............................................
    [ Java ]
  4. github.com/Prototype5 .........................................
    [ Unity, C# ]
  5. github.com/Prototype4 .........................................
    [ Unity, C# ]
  6. github.com/Prototype3 .........................................
    [ Unity, C# ]
  7. github.com/Prototype2 .........................................
    [ Unity, C# ]
  8. github.com/Prototype1 ..........................................
    [ Unity, C# ]
  9. github.com/RollABall ..............................................
    [ Unity, C# ]
  10. pushyn.wezom.com .................................................
    [ HTML5, CSS3, JavaScript, Jquery ]
  11. github.com/SnakeGame ......................................
    [ Arduino IDE, Proteus, C ]
  12. figma.com/BanderogusApp ..............................
    [ Design figma ]
  13. github.com/BanderogusGame ........................
    [ Pyton ]
  14. github.com/BanderogusBot ..............................
    [ Java ]
  15. BanderogusSite ..........................................................
    [ HTML5, CSS3, JavaScript ]
  16. github.com/SmartGreenhouse ........................
    [ Arduino IDE, Proteus, C, Node-Red ]
  17. github.com/TicTacToe .............................................
    [ Android Studio, Java ]
  18. github.com/FloodIt ..................................................
    [ Java ]
  19. github.com/TempCalculator .............................
    [ C++ ]
  20. github.com/Async .....................................................
    [ C# ]
  21. github.com/GoGame ..............................................
    [ C ]
  22. github.com/SmartHome ......................................
    [ Arduino IDE, Proteus, C, Node-Red ]
  23. github.com/BankingApp .....................................
    [ Python ]

Python Developer (Term Paper) Kherson National Technical University

October 2024 - December 2024 | Ukraine

  • Developed the core functionality for banking operations, including transaction processing and account management.
  • Implemented features for calculating interest rates and assessing risks.
  • Created a user interface for interacting with banking services.
  • Optimized the system for secure data handling and efficient transaction processing (project №23).

Arduino Developer Kherson National Technical University

March 2024 - May 2024 | Ukraine

  • Developed the core logic for smart home automation.
  • Implemented device control and status monitoring features.
  • Optimized code for efficient communication between components.
  • Refactored the project for better readability and maintainability (project №22).

С Developer (Thesis) Kherson National Technical University

March 2024 - May 2024 | Ukraine

  • Developed the logic of the Go board game.
  • Created a user interface for gameplay interaction.
  • Implemented rules for capturing stones and determining territory.
  • Optimized code for efficient move validation and game flow (project №21).

Developer UvoCorp

March 2023 - August 2024 | Ukraine

  • Added comments to each C# code, running and describing each program (project №20).
  • Developed a small temperature calculator that calculates the average, minimum and maximum temperature as well as the number of temperatures greater than 50 (project №19).
  • Developed an application Flood it in which is generated a random field with different colors and you need to click on the field paint all in one color (project №18).

Android Developer (Term Paper) Kherson National Technical University

October 2023 - December 2023 | Ukraine

  • Developed the logic of the tic-tac-toe game.
  • Created a user interface for the Android application.
  • Implemented game mechanics for player vs. player and player vs AI modes.
  • Optimized code for smooth performance on mobile devices (project №17).

Arduino Developer (Term Paper) Kherson National Technical University

February 2023 - May 2023 | Ukraine

  • Developed the logic for smart greenhouse automation.
  • Implemented sensor data processing and environmental control features.
  • Created a user interface for monitoring and adjusting greenhouse conditions.
  • Optimized code for efficient data handling and real-time system response (project №16).

Courses GO-IT

March 2023 - May 2023 | Ukraine

  • Developed a Telegram bot called Banderogus with buttons for interaction (project №15).
  • Developed design and website, which addedi working knokpi with transition and launching goose, fields for sending applications to the mail (project №14).
  • Developed a game about banderogus, in which you have to control the goose, catch boxes and avoid missiles (project №13).
  • Developed a mobile app design in which you choose where to launch a banderogusya to burn: moscow, ruble, chik-chik, bunker (project №12).

Arduino Developer (Term Paper) Kherson National Technical University

October 2022 - December 2022 | Ukraine

  • Developed the logic for smart home automation.
  • Implemented device control and status monitoring features.
  • Created a user interface for managing smart home devices.
  • Optimized code for efficient system performance and scalability (project №11).

Front-End Developer (practice) Wezom

09 February 2022 - 20 February 2022 | Ukraine

  • Collected of all icons in SVG Sprite.
  • Made deviations in vertical indents between elements no more than 5px (Pixel Perfect).
  • Adaptation at the determination of the performer but with an emphasis on UX.
  • Stylization of all links with the :hover pseudo-class, buttons are styled with the :hover and :active pseudo-classes.
  • The result of the task is published on a personal public repository + a link for a demonstration (project №10).

Unity developer (during courses) Unity

01 February 2022 - 08 February 2022 | Ukraine

  • A game has been developed where you have to collect all the coins with the ball (project №9).
  • A game has been developed where you can drive a car and knock down boxes (project №8).
  • A game has been developed where you have to avoid animals running at the character (project №7).
  • A game has been developed where you have to jump over obstacles (project №6).
  • A game has been developed where you have to throw balls from the platform (project №5).
  • A game has been developed where you have to click on objects that fly out from below (project №4).

Java developer (Term Paper) Kherson National Technical University

November 2021 - December 2021 | Ukraine

  • Developed the logic of the tic-tac-toe game.
  • Created a console-based user interface.
  • Implemented game mechanics for two-player mode.
  • Refactored code for better readability and maintainability (project №3).

Front-End Developer Kherson National Technical University

October 2021 - December 2021 | Ukraine

  • Developed a multi-page web-site.
  • Developed a functional menu.
  • Developed a catalog with several books.
  • Added several books and their descriptions to the said catalog (project №2).

C++ developer (Term Paper) Kherson National Technical University

November 2020 - December 2020 | Ukraine

  • Developed the logic of the tic-tac-toe game.
  • Created a console-based user interface.
  • Implemented game mechanics for two-player mode.
  • Optimized code for efficient execution and readability (project №1).

Education↓

Kherson National Technical University

Software engineering

September 2020 - June 2024 | Ukraine

  • Level First (Bachelor's)
  • Specialty 121 Software engineering
  • Kherson National Technical University

    Software engineering

    September 2024 - December 2025 | Ukraine

    • Second level (Master's)
    • Specialty 121 Software engineering
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